Free Christian Curriculum Kindergarten through twelfth grade · free to download

Kindergarten · 3 units · 17 lessons · 170 questions

Computer Skills

A gentle 17-lesson first look at computer parts, using a mouse and keyboard, and staying safe.

About this course

This is a short, gentle introduction for a student who may never have sat at a computer on purpose. The first unit names the machine and its parts, the monitor, keyboard, mouse, and the difference between a tool and a toy, and covers turning a computer on and off properly. The second unit is hands-on practice: moving the mouse, clicking, pointing and clicking together, finding letters on the keyboard, and typing your own name. The third unit is about safety and wisdom, asking a parent before going online, using kind words, taking breaks so eyes and bodies do not get tired, and the idea that God gave people the wisdom to build tools like this and expects them to be used honestly.

There are 17 lessons in all, in three units, and each one is planned for about 20 minutes. A lesson is very small by design: a short prayer, a few sentences of new material read aloud, ten or twelve minutes of practice at the machine, a quick review, and a ten-question quiz that grades itself. The quiz mixes simple multiple-choice with true-or-false questions, so a beginning reader will need you sitting beside them to read the choices out loud. Each lesson carries a King James verse, most often from Proverbs, tied to using tools wisely.

Be aware that the written portion of each lesson is only a paragraph. The value of this course is in the practice time at the keyboard, not in the reading, so your student does need access to a computer or tablet for the middle stretch of each lesson to be worth anything. No particular software is required and nothing needs to be purchased. Any machine with a mouse and a keyboard will do, and a plain text editor or drawing program is enough for the typing lessons. There is no internet requirement beyond the lesson page itself, and the online-safety lessons are taught as household rules rather than as anything your student is asked to go online and try.

What the course covers

What your student will be able to do

Scope and sequence

All 3 units of Computer Skills for Kindergarten, in the order they are taught.

Units in this course, in teaching order
UnitCoversLessonsQuestionsJump to lessons
Unit 1What is a Computer660Lessons
Unit 2Using a Computer660Lessons
Unit 3Computer Safety550Lessons

Every lesson, by title

All 17 lesson titles are listed here — nothing is withheld until you download. Open a unit to read its contents.

Unit 1: What is a Computer 6 lessons
  1. 1Computers Are Tools10 q
  2. 2Parts of a Computer10 q
  3. 3Keyboard and Mouse10 q
  4. 4The Screen10 q
  5. 5Turning On and Off10 q
  6. 6Computers Help Us10 q
Unit 2: Using a Computer 6 lessons
  1. 1Moving the Mouse10 q
  2. 2Clicking10 q
  3. 3Pointing and Clicking10 q
  4. 4Using a Keyboard10 q
  5. 5Typing Letters10 q
  6. 6Typing My Name10 q
Unit 3: Computer Safety 5 lessons
  1. 1Being Safe Online10 q
  2. 2Ask a Parent First10 q
  3. 3Kind Words Online10 q
  4. 4Taking Breaks10 q
  5. 5God Wants Us to Be Wise10 q

One whole lesson, exactly as it comes

This is a real lesson taken from the middle of the course — the teaching text, the practice, the homework, and the first three quiz questions with their answers. It is not a marketing excerpt.

Unit 2: Using a Computer · Lesson 3

Pointing and Clicking

20 minutesComputer or tablet (with parent permission)

What this lesson is for

  • The student will learn about Pointing and clicking
  • The student will practice safe and responsible computer use

Train up a child in the way he should go: and when he is old, he will not depart from it.

Proverbs 22:6

Pointing and Clicking

Today's Verse: "Train up a child in the way he should go." — Proverbs 22:6

Parent: Read this to your child.

You have learned to move the mouse and how to click. Now let's put these two skills together! Pointing and clicking is how you really use the computer and make things happen.

First, move the mouse to point at it — a picture, a word, or a button you want to choose. Watch the pointer move across the screen toward it.

Then, click the mouse button — press and let go quickly. The computer responds — opening a program or showing a picture.

Pointing and clicking helps us open programs — like a learning game or a lesson. It also helps us choose pictures — maybe you want to see a photo of a lion — point at it and click, and the computer shows it to you.

We point at something with the mouse, by moving it. After pointing, we click the mouse button — point, then click, that's the pattern. Pointing and clicking is fun and useful!

Go slowly while you learn — it gets easy fast.

Ask your child: What do you do before you click? What can pointing and clicking help us do? Can you show me how to point with the mouse and then click?

Activity — Pointing and Clicking Practice

Gather paper, markers, and a toy to use as a pretend mouse pointer.

  • Draw a simple computer screen with 5-6 large objects: a boat, house, tree, star, bird, and sun.
  • Show your child how to move a toy or finger across the paper to point at objects.
  • Call out: "Point at the boat!" Your child moves to the boat. "Click!" Your child taps or says "click."
  • Continue with other objects: "Point and click on something yellow."
  • Celebrate: "You pointed and clicked just like a real computer user!" This teaches the skill without screen time.

Homework

No homework today.

Note for the parent

This lesson on Pointing and Clicking should take about 20 minutes. Stay nearby to help with reading and questions. Praise effort and progress.

The first three of this lesson's 10 questions

What do we do first before clicking?

  1. Close our eyes
  2. Type a letter
  3. Turn off the screen
  4. Move the mouse to point at it
Show the answer

Answer: Move the mouse to point at it

Pointing and clicking helps us open programs.

  1. False
  2. True
Show the answer

Answer: True

What can we do by pointing and clicking?

  1. Type our name
  2. Turn on the computer
  3. Print a page
  4. Choose pictures and open programs
Show the answer

Answer: Choose pictures and open programs

Another 7 questions follow in the lesson itself, each one graded the moment it is answered.

What comes with the download

17 full lessons

Across 3 units, each with objectives, a teaching passage written to be read aloud, guided practice, and homework.

170 quiz questions

Graded the instant they are answered, each with the explanation of why that answer is right.

A gradebook that works

Every score kept, a running average maintained, and a breakdown unit by unit — all in the file itself, nothing sent anywhere.

Progress and attendance

Tick lessons off as they are finished, watch the completion bar fill, and mark days present, absent, or excused.

Report card and certificate

Both printable, with your student's name, the grades, and the dates already filled in.

Backup you control

Export every record to a file you keep, and read it back later. A lost browser cache cannot take the year with it.

An answer key

Hidden from the student by default, there for the parent marking the work.

Nothing that phones home

No ads, no affiliate links, no analytics, no fonts fetched from elsewhere. Unplug the network cable and every one of these files still works.

What you will need

Drawn from the materials named across all 17 lessons of this course. Most families already own most of it.

Download Computer Skills — Kindergarten

Free, and free of everything else. 19 files, 2.2 MB in total. No account, no email address, no payment. What you download carries no advertising, no affiliate links and no tracking of any kind.